Bachelor of Social Science in Gaming and Recreation Management (applicable to student intakes before 2016/2017)
Awarding body/institution 頒授機構 | Macao Polytechnic Institute |
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Responsible school 負責學校 | School of Business |
Endorsement in the Official Gazette 政府公報批示 | 29/2010 |
Name of final award / programme Title 學位及課程名稱 | Bachelor of Social Science in Gaming and Recreation Management |
Duration of study 學習年期 | 4 years |
MPI programme code 理工課程編號 | 4LGRDC/4LGRNC |
FHEQ level of award FHEQ學歷水準 | Level 6 |
Programme Accredited by 專業認可機構 | |
Academic units which will also be involved in teaching part of the programme 參與教學的理工其他學術單位 |
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MPI-Bell Centre of English, School of Applied Sciences, School of Humanities and Social Sciences. | |
Institution(s) other than MPI that will provide some teaching to the programme 參與教學的外界機構 |
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N/A |
Programme outline 課程簡介
The gaming and recreation programme is a four‐year bachelor degree programme serving those who are working in gaming industry and high school graduates who would like to work in the gaming industry. The contents of the programme include (1)subjects of general studies such as psychology, sociology, interpersonal communication skills, etc. ; (2)subjects of general management such as human resources management, marketing, financial management, etc.; (3) subjects of gaming and recreation management such as casino table games, slot management, casino management, gaming laws and regulations, responsible gaming, recreation management, etc. The programme strives to put balanced focus on both theoretical knowledge and practical skills. The medium of instruction is Chinese (Cantonese or Mandarin) while English is a compulsory second language. In order to meet the needs of working students who have to work on shift, the programme is offered in two parallel sessions. Students may freely choose day or evening session. The graduates may choose to further their studies, start his/her own business or work in gaming and related industries, and the relevant government departments.
Programme objectives 課程目標
Sustainable development of the gaming and recreation industry is an important issue in Macao. As education and training is one of the basic elements to maintain sustainable development, MPI offers a four‐year bachelor degree programme in Gaming and Recreation Management for those who are working in gaming industry and high school graduates who would like to work in gaming industry. The aim of this programme is to nurture and train local managerial staff and to act as a solid foundation of sustainable development of the gaming and recreation industry.
What will you be expected to achieve? 期望達到的成效
- Communicate professionally and effectively with various levels of organisational leadership, customers, and team members in a variety of formats including oral, visual, and written.
- Demonstrate team problem solving skills, quality management for service organisation, and a clear sense of what is required to build effective teams in the hospitality and gaming industry.
- Define and apply a professional role in effectively organising, planning and controlling physical and financial resources, motivating human resources, and rendering customer‐driven service quality delivery within gaming and recreation industry.
- Apply current hospitality and casino management guest service concepts and customer loyalty strategies recognised as industry standards.
- Utilise information and knowledge resources to maximise workplace learning, problem solving, and decisionmaking.
- Employ the major components of security and surveillance methods to include game protection, asset protection, and fair gaming procedures.
- Synthesise the changing social, cultural, financial, eco‐political, legal environment in Macao and globally, and advances in gaming studies into organisational strategies and operations.
Academic contents 學術內容
A1 | Subjects of general studies such as psychology, sociology, interpersonal communication skills, etc. |
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A2 | Subjects of general management such as human resources management, marketing, financial management, etc.; |
A3 | Subjects of gaming and recreation management such as casino table games, slot management, casino management, gaming laws and regulations, responsible gaming, recreation management, etc. |
Disciplinary skills‐ able to 學科技能
B1 | Demonstrate proficiency in the operation, protection, and equipment maintenance of casino table games, and slot machines. |
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B2 | Define and apply a professional role in effectively organising, planning and controlling physical and financial resources, motivating human resources, and rendering customer‐driven service quality delivery within gaming and recreation industry. |
B3 | Synthesise the changing social, cultural, financial, eco‐political, legal environment in Macao and globally, and advances in gaming studies into organisational strategies and operations. |
Attributes 特徵
C1 | Communicate professionally and effectively with various levels of organisational leadership, customers, and team members in a variety of formats including oral, visual, and written. |
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C2 | Demonstrate team problem solving skills, quality management for service organisation, and a clear sense of what is required to build effective teams in the hospitality and gaming industry. |
C3 | Analyse and think critically and present effective justification of recommended actions and persuasive messages with the intention to affect the perceptions of audience and other recipients. |
How will you learn? 如何學習
Depending on the purpose of each course’s intended learning outcomes, the teaching methodology employed varies. They can be classified into a mix of the following teaching activities:
- Lecture
- Tutorial
- Assignment
- Group project
- In‐class Q&A discussion and quiz
- Laboratory exercise and coaching
One‐way communication which mainly employs lectures, tutorials and illustrations is considered to be effective for theories, concepts, and new knowledge related courses. Two‐way or interactive communication is used in tutorial discussions. In‐class exercise, Q&A discussion and quiz, laboratory exercise and coaching are used to build up logical thought and then analytical work. These teaching methods are and will be used throughout the programme structure as the instructors see fit in delivering expected outcomes of the corresponding programme.
How will you be assessed? 如何評核
To ensure effective learning of course materials, students of the Gaming and Recreation Management programme are assessed, in general, on an ongoing basis as they are learning, and will be examined comprehensively at the end of each course. Basically, the assessing methodology includes term tests (written or laboratorial), assignments and projects, and final examination (written or laboratorial), depending on individual course requirements. Assessments are designed in accordance with the programme goals to achieve certain desirable outcomes as a result of learning under the programme. This includes course knowledge, logical thinking and analysis ability, ethics and social obligation, business knowledge, team building knowledge and skills, language and communication skills, contemporary gaming and hospitality knowledge and application skills expected to be possessed by the gaming and hospitality profession.
How is the programme structured? 課程架構
Course Title 科目名稱 |
Course Code 科目編號 |
Credits 學分 |
Course Selection Status 修課類別 |
Semester 學期 |
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1st Year of Study 第一學年 | ||||
Business Software Applications | COMP1100 | 3 | Compulsory | |
Macroeconomics | ECON1101 | 3 | Compulsory | |
Microeconomics | ECON1102 | 3 | Compulsory | |
English I | ENGL1101 | 3 | Compulsory | |
English II | ENGL1102 | 3 | Compulsory | |
Financial Management | FINA1100 | 3 | Compulsory | |
Introduction to Gambling Industry | GRMM1101 | 3 | Compulsory | |
Introduction to Gambling Management | GRMM1102 | 3 | Compulsory | |
College Mathematics | MATH1101 | 3 | Compulsory | |
Statistics | MATH1102 | 3 | Compulsory | |
Psychology | PSYC1100 | 3 | Compulsory | |
Sociology | SOCI1100 | 3 | Compulsory | |
2nd Year of Study 第二學年 | ||||
Financial Accounting For Gaming Industry | ACCT2102 | 3 | Compulsory | |
Management Accounting | ACCT2103 | 3 | Compulsory | |
Intrapersonal and Interpersonal Skills | COMM2100 | 3 | Compulsory | |
English III | ENGL2101 | 3 | Compulsory | |
English IV | ENGL2102 | 3 | Compulsory | |
Casino Table‐Game I | GRMT2101 | 3 | Compulsory | |
Casino Table‐Game II | GRMT2102 | 3 | Compulsory | |
Gaming Technology | GRMT2103 | 3 | Compulsory | |
Applied Mandarin | MAND2100 | 3 | Compulsory | |
Applied Mathematics | MATH2103 | 3 | Compulsory | |
Public Relations and Crisis Management
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MGMT2101 | 3 | Compulsory | |
Marketing | MRKT2100 | 3 | Compulsory | |
3rd Year of Study 第三學年 | ||||
English V | ENGL3101 | 3 | Compulsory | |
English VI | ENGL3102 | 3 | Compulsory | |
Social and Economic Impacts of Gambling Industry | GRMM3103 | 3 | Compulsory | |
Gambling Laws and Regulations | GRMM3104 | 3 | Compulsory | |
Slot Management I | GRMT3104 | 3 | Compulsory | |
Casino Equipment Management | GRMT3105 | 3 | Compulsory | |
Table‐Game Management | GRMT3106 | 3 | Compulsory | |
Slot Management II | GRMT3107 | 3 | Compulsory | |
Casino Management | GRMT3108 | 3 | Compulsory | |
Human Resources Management | HHRM3100 | 3 | Compulsory | |
Management Theories and Leadership Practices | MGMT3102 | 3 | Compulsory | |
Small Business Management | MGMT3103 | 3 | Compulsory | |
4th Year of Study 第四學年 | ||||
English Via(Public Speaking and Presentation Skills) | ENGL4101 | 3 | Compulsory | |
English Veii(Business Writing Skills) | ENGL4102 | 3 | Compulsory | |
Graduate Project I | GMPO4101 | 3 | Compulsory | |
Graduate Project II | GMPO4102 | 3 | Compulsory | |
Lectures On Gambling | GRMM4105 | 3 | Compulsory | |
Leisure and Gambling Psychology | GRMM4106 | 3 | Compulsory | |
Recreation Management I | GRMM4107 | 3 | Compulsory | |
Recreation Management II | GRMM4108 | 3 | Compulsory | |
Responsible Gambling | GRMM4109 | 3 | Compulsory | |
Lectures On Recreation Management | GRMM4110 | 3 | Compulsory | |
Strategic Management of Gambling Companies | GRMM4111 | 3 | Compulsory | |
Management Research Methods | MGMT4104 | 3 | Compulsory |
What are the Entry Requirements? 入學條件
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Secondary School Graduates (Form 6)
According to article 28 of the Higher Education Law of RAEM, article nº9, applicants of age 25 or above and with special ability conditions, need not comply with the above mentioned point 1.
Note:According to article 4 of Decree‐Law 26/2003, the participants who have completed their secondary studies out of Macao, need the recognition of MPI’s Academic Qualification Recognition Committee before they are eligible to register. - Have passed the admission examination and interview
- Have passed the medical examination.
How do we listen and act on your feedback? 如何聽取及回應學生的回饋
(1) Weekly office hours are available for consultation and advice; (2) School level and programme level dialogs will be held each semester; (3) Feedback will be collected from students on every course enrolled; (4) Students may reflect their opinions and requests to the Programme Coordinator. Information and opinions from these sources will be channelled back to the School Director and/or Programme Coordinator for meetings to discuss possible solutions and improvements.
Academic support 教學支援
Other than soliciting student feedback as described above, tutoring and office hours are also used to coach for their academic difficulties. In addition, there are many other student supports: new student orientation; student handbook; English writing clinics on a weekly basis; scholarship opportunities; coaching and training for competition at school and national levels; e‐learning platform for communication between teachers and students online; access to e‐journal and periodical subscriptions; Wi‐Fi enabled campus and self access computer and language labs, etc.
Programme-specific rules and facts 課程特定的規則及事項
The programme offers day and evening sessions in parallel mode, the students of the two sessions are free to choose which class they attend each day according to his/her schedule.
Support for disabled students 殘疾學生支援
Macao Polytechnic Institute has in place an institution wide policy to ensure that all student needs are taken care of and a supportive and accessible learning environment is maintained. When cases of special needs are notified or identified, special arrangements are made on a case by case basis with the joint effort of the programme and several student support services of the Institute, such as the Registry, the Student Affairs Office, the Computer Services Centre, etc. to provide the necessary support.
Links with employers, internship opportunities and transferable skills 與僱主的關係、實習機會及可轉移技能
The programme has arranged various types of extra‐curricular activities to invite professional bodies, professionals and senior level business executives to share their experience to attending students. At the end of each school year, the programme hosts regular meetings with its industrial advisory board to discuss and solicit needs of the businesses, and training opportunities.